For the next minute he gains a +3 bonus to attack rolls and weapon damage rolls when attacking that creature. As a bonus action, Simon can spend 2 effort points and choose a creature that he can see. When he spends an effort point, it is unavailable until he finishes a short or long rest, at the end of which his spirit replenishes. Simon can reach deep within himself to draw upon his abundant spirit, performing impossible tasks that defy belief. Simon increased three ability scores by 1. The holy rosary regains expended charges each day at dawn. If there’s nowhere to move, the creature can use the Dodge action. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. A turned creature must spend its turns trying to move as far away from Simon as it can, and it can’t willingly move to a space within 30 feet of him. An undead that fails its saving throw is instantly destroyed if its challenge rating is 2 or below. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. Each undead within 30 feet that can see or hear Simon must make a DC 15 Wisdom saving throw. As an action, Simon presents his rosary and expends one of this item’s charges. Expended uses recharge after a long rest. Simon may exploit his reputation to persuade merchants this way 3 times. If he succeeds on a DC 12 Charisma check to be recognized, Simon gains advantage on an ability check to determine the final price of an item that costs 50 gp or less. Simon may convince merchants to sell him goods for a more modest price. The GM may decide that no check to be recognized is required because someone who works in the establishment knows him already or has seen him recently. On a success Simon is given free lodging, drink, and food. When he reaches an inn or tavern, he may make a DC 8 Charisma check to see if his reputation precedes him. Simon’s uplifting reputation is well-known and earns him some small acts of kindness. When Simon is wielding a melee weapon in one hand and no other weapons, he gains a +2 bonus to damage rolls with that weapon.įriendly Reputation. When Simon uses the Dash action difficult terrain doesn’t cost him extra movement on that turn and when he make a melee attack against a creature, he doesn’t provoke opportunity attacks from that creature for the rest of the turn (whether he hits or not)įighting Style: Dueling. When Simon is prone he uses only 5 feet of his movement to stand up, climbing doesn’t halve his speed, and he can make a running long jump or a running high jump after moving only 5 feet on foot (rather than 10 feet).įeat: Mobility. Simon gains immunity to the frightened condition and allies able to see him gain advantage on saving throws against fear.įeat: Athlete. Simon cannot be cowed and the very sight of him lifts the spirits of others. Simon can secure an audience with a local noble if he needs to.Ĭourageous. The common folk make every effort to accommodate him and avoid his displeasure, and other people of high birth treat Simon as a member of the same social sphere. Simon is welcome in high society and people assume he has the right to be wherever he is. Skills Athletics +8, History +6, Insight +7, Perception +7, Persuasion +8, Stealth +7, Survival +7īackground Feature (Noble): Position of Privilege. Medium humanoid (human), lawful good exemplar (slayer) 14 I’ve also anticipated the Redditors this time–there’s a reduced statblock that should be a little more handy down at the bottom of the page. Some of that material was used to make the vampire hunting badass below. Redditor drewcash83 asked for Simon Belmont and this coincides well with what’s happening with the Book of Exalted Darkness Kickstarter–we’re a week in and close enough to the first Backer Goal that there’s a fun announcement coming later today about some reward options that become available when we have 120 pledges. ![]() For the most part everything you find is built as a PC would be built to demonstrate what all you can do with the material inside each campaign setting. Hello and welcome to my website! If you look around you’ll find a bunch of random builds ( Afro Samurai, Aku and Samurai Jack, The Joker, Venger from the D&D cartoon, weird PCs ), Marvel super hero statblocks built using mechanics from Hypercorps 2099 ( Hyper Score Marvel, posts on Saturday), and then the same for Street Fighter D&D 5e (using rules from Mists of Akuma, posts on Fridays).
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